@article{43fcb9cbb04249f7a42a1e5c6e4494d9,
title = "Assessing the User Experience of Video Games: Relationships Between Three Scales:",
author = "Shelstad, {William J.} and Chaparro, {Barbara S.} and Keebler, {Joseph R.}",
note = "With so many video games being released, there is strong competition among developers to create the most successful games. Questionnaires are one tool that can be used to measure aspects of a video game like perceived flow, presence, engagement, and controls.",
year = "2019",
month = nov,
day = "20",
doi = "10.1177/1071181319631300",
language = "American English",
volume = "63",
journal = "Proceedings of the Human Factors and Ergonomics Society Annual Meeting",
}