Gaming on the Rift: How Virtual Reality Affects Game User Satisfaction

William J. Shelstad, Dustin C. Smith, Barbara S. Chaparro

Research output: Contribution to conferencePresentation

Abstract

Virtual reality (VR) headsets like the Oculus Rift, HTC Vive, and Playstation VR can provide a unique experience different from traditional computer monitors. Research demonstrates some support for VR resulting in more immersive gaming than traditional games using a computer or TV monitor. This study investigates how VR technology impacts game user satisfaction. Participants played the same strategy video game using the Oculus Rift, a VR headset, and a computer monitor. Game user satisfaction was measured by the psychometrically validated Game User Experience Satisfaction Scale (GUESS) which consists of nine constructs. Results from this study showed that VR enhanced overall satisfaction, enjoyment, engrossment, creativity, sound, and graphics quality.
Original languageAmerican English
StatePublished - Oct 11 2017
Externally publishedYes
Event61st International Annual Meeting of the Human Factors and Ergonomics Society - Austin, TX
Duration: Oct 11 2017 → …

Conference

Conference61st International Annual Meeting of the Human Factors and Ergonomics Society
Period10/11/17 → …

Keywords

  • virtual reality games
  • virtual reality equipment

Disciplines

  • Graphics and Human Computer Interfaces

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