Picking up STEAM: Educational implications for teaching with an augmented reality guitar learning system

Joseph R. Keebler, Travis J. Wiltshire, Dustin C. Smith, Stephen M. Fiore

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publicationVirtual, Augmented and Mixed Reality
Subtitle of host publicationSystems and Applications - 5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Proceedings
PublisherSpringer Verlag
Pages170-178
Number of pages9
EditionPART 2
ISBN (Print)9783642394195
DOIs
StatePublished - 2013
Externally publishedYes
Event5th International Conference on Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments, VAMR 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013 - Las Vegas, NV, United States
Duration: Jul 21 2013Jul 26 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume8022 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference on Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments, VAMR 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013
Country/TerritoryUnited States
CityLas Vegas, NV
Period7/21/137/26/13

ASJC Scopus Subject Areas

  • Theoretical Computer Science
  • General Computer Science

Keywords

  • augmented reality
  • embodied learning
  • music education
  • STEAM

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