Real World Design Challenge (RWDC) - An Overview

Adeel Khalid, Brent Terwilliger, Anthony Coppola, Jim Marion, David Ison, Andrew Shepherd, Brian Sanders, Jim W Marion Jr.

Research output: Contribution to journalArticlepeer-review

Abstract

"In this paper, the Real World Design Challenge (RWDC) competition is discussed in detail. This paper highlights the need, history, and approach taken for the design of the challenge. The authors discuss how this challenge promotes Science, Technology, Engineering and Mathematics (STEM) education and provides opportunities for high school students to acquire knowledge and experience beyond their traditional curriculum. The challenge is based around a real world problem. Students are asked to work in teams to find feasible solutions for the identified problem. The process for developing the challenge, student engagement, learning opportunities, student evaluations, publicity and recruitment efforts, design objective and timeline, and assessment metrics are some of the topics discussed. In this paper, the lessons learned from developing and running the challenge are also addressed."--abstract from the article
Original languageAmerican English
JournalAdvanced Materials Research
Volume902
StatePublished - Feb 2014

Keywords

  • Design Challenge in Science
  • Technology
  • Engineering and Mathematics (STEM); Unmanned Aerial Systems

Disciplines

  • Systems Engineering and Multidisciplinary Design Optimization

Cite this