Abstract
The popularity of social network sites have helped build and popularize the social (network) game genre.
Presently, there are reports that social games are still growing in the established video game industry. This
study focused on a giant sector of social games, that is, Facebook games. Particularly, the main goal of this
study was to assess the general attitude, habit, and behavior of people who currently or previously played
Facebook games. Of the 287 who completed the survey on Facebook games, over 70% indicated that they
no longer play games on Facebook (i.e., past Facebook gamers). Respondents reported that the main
reasons they stopped playing a Facebook game was due to being bored with the game, the game was too
time-consuming, and real-world money and more friends were needed for the game to be fun. When asked
what features would be associated with the “ideal” Facebook game, many indicated features such as fast
loading time, good graphics, game rewards, and an option to play the game without needing real-world
money.
Original language | American English |
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DOIs | |
State | Published - Sep 2013 |
Externally published | Yes |
Event | 57th International Annual Meeting of the Human Factors and Ergonomics Society - San Diego, CA Duration: Sep 1 2013 → … |
Conference
Conference | 57th International Annual Meeting of the Human Factors and Ergonomics Society |
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Period | 9/1/13 → … |
Keywords
- social network games
- gamers
Disciplines
- Game Design