@article{db56d080940945c2a4209d41c6cf3495,
title = "Using User Experience Scales to Predict Video Game Play and Purchasing Intent",
author = "Shelstad, \{William J.\} and Hosein, \{Ameer A.\} and Keebler, \{Joseph R.\} and Chaparro, \{Barbara S.\}",
note = "The current study investigated three user experience scales, the GUESS-24, the ENJOY, and the UEQ-S scale, as well as their relationship to gameplay continuance and purchasing intention for six popular online games. Results indicated that each of the three scales (GUESS-24, ENJOY, UEQ-S) could be used to predict continuance and purchase intention in the games of interest.; 64th International Annual Meeting of the Human Factors and Ergonomics Society, HFES 2020 ; Conference date: 05-10-2020 Through 09-10-2020",
year = "2020",
doi = "10.1177/1071181320641500",
language = "American English",
volume = "64",
pages = "2065--2069",
journal = "Proceedings of the Human Factors and Ergonomics Society Annual Meeting",
issn = "2169-5067",
publisher = "Human Factors and Ergonomics Society Inc.",
number = "1",
}